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Tap Tavern

Privacy Policy

Last updated 23 October 2026.

Tap Tavern (taptavern.app) is a party game played on a shared screen, with phones as the controllers. You can play on the website or as an Activity inside Discord. This page explains what Tap Tavern keeps about you, why, and for how long.

The short version

Who runs Tap Tavern

Tap Tavern is run by Tyler Brady, in the United States (“we”, “us”). For questions or requests, email [email protected].

What we keep, and why

1. Your player profile

The first time you join a party from a browser, the server makes a profile for that browser. The profile holds:

The profile is linked to a random code saved in your browser. It is not linked to an email address, a phone number or a Discord account. It is stored in a file on our server and used only for the game features above. A profile that nobody has played with for 180 days is deleted. The cleanup runs whenever the server restarts, which happens with every update.

2. Parties and what happens in them

While a party is open, the server keeps the names, avatars, scores, votes and controls of everyone at the table in its memory. It also keeps anything a game asks you to make:

Everyone in the party can see what happens in it. So can anyone who opens the party’s screen with its room code (“Watch a party”). None of it is written to disk. Photos and drawings are dropped when the party goes back to the lobby. The whole party is deleted when it closes: 20 minutes after everyone leaves (3 minutes if nobody ever joined), when the host ends it, or after 12 hours at most.

3. Play statistics (nothing personal)

To learn which games people enjoy and how big a server we need, the server records some facts about each game played:

For each party, it records when the party opened, how long it lasted, how many games were played and the most players at once. These records hold no names, profiles, room codes or IP addresses. Since they can’t be linked to anyone, they are kept with no set end date. Only the owner can see them, on a password-protected page.

4. Error reports and the server log

If a page hits a software error, your browser sends us a short report containing:

The report is saved in an error file on our server, together with the server’s own errors, which can name the room code and game where an error happened. We read them to fix bugs. The file keeps only the most recent reports: once it holds about 5 MB, it replaces the previous batch, and older reports are deleted.

The server also keeps a running log, which gets the same reports and, every five minutes, a count of open parties and players. The log is wiped when the server is updated, and older entries are deleted once about 50 MB of newer entries have been written. Neither the error file nor the log records IP addresses or player names.

5. IP addresses and abuse limits

Like every website, our server sees the IP address each request comes from, as passed on by Cloudflare (see section 9). It uses addresses only to stop one device from overloading the site. For example, it counts how many parties an address opens, how many wrong room codes it tries and how many connections it keeps open. These counts are kept in memory for minutes to hours, never longer than the 12-hour life of a party. They are never written to disk or to the log.

6. Cookies and storage on your device

WhatWhyHow long
tt_host cookie, on the screen that started a partyLets that screen run the party12 hours, or until the party is ended
tt_room cookie, on each device in a partyRemembers which party you are in12 hours
Your player name, last room code, profile code and player ID, in your browser’s local storageFills in the join form and reconnects you after a reloadUntil you clear this site’s data. The player ID is removed when you leave a party.
Settings such as sound volumes and game and accessibility options, in local storageRemembers your choicesUntil you clear this site’s data

The game needs these cookies to work. They are not used for tracking or advertising, and they are never shared. Tap Tavern sets no other cookies. Cloudflare (section 9) sets no cookies or analytics of its own on taptavern.app today. If it ever needs a security cookie, for example to stop an attack, Cloudflare’s privacy policy covers it.

7. Camera, microphone and motion sensors

Tap Tavern asks your phone for these only when a game needs them.

8. Playing in Discord

When you open Tap Tavern as an Activity in Discord:

Discord’s own Privacy Policy covers what Discord collects when you use Discord.

9. Companies that help run Tap Tavern

We don’t sell or rent personal information, share it with advertisers, or use it to build a profile of you. We disclose it only if the law requires us to.

10. Children

Tap Tavern is made for groups, including families, and has no minimum age. Children should play in a party that a parent or another adult hosts, and use a nickname rather than their real name. We never ask anyone’s age, and we don’t knowingly collect personal information about children beyond the nickname and game profile described above. If you think a child has given us personal information, email [email protected] and we will delete it. Discord requires its users to be at least 13, or older in some countries.

Your choices and rights

Depending on where you live (for example the EU, the UK or California), the law may give you more rights. These can include the right to access, correct, delete or move your information, and to object to or limit how it is used. Email us to use them. If you are in the EU or UK, you can also complain to your data protection authority.

Legal bases (EU and UK). We use profile and party information to provide the games you ask to play (performance of a contract). We use IP addresses, Discord IDs, error reports and play statistics for our legitimate interests in keeping Tap Tavern working, secure and improving.

Security

All traffic uses HTTPS. The game server can’t be reached directly from the internet; visitors reach it only through Cloudflare. Only the owner can read the profile file, the error file and the log. We sometimes back up the profile file in case the server fails. Backups are kept private, only for as long as they are useful for restoring the service. No system is perfectly secure, so we keep as little as we can.

Where information is processed

Our server is in the United States. Cloudflare handles traffic in data centers around the world, near each player. If you play from another country, your information is processed in the United States.

Changes to this policy

If we change this policy, we will update this page and the date at the top. If a change is significant, we will also say so on the site.

Contact

[email protected]