Blast Yard art assets ("Midnight Graveyard Bash: Monster Mash"), art rounds 1 and 2 All files below are CC0 1.0 (public domain dedication, https://creativecommons.org/publicdomain/zero/1.0/). Licences re-checked on 2026-10-14: Kenney packs via the pack page and the License.txt inside each zip; pzUH and GGBotNet via the OpenGameArt "License(s): CC0" field (GGBotNet font metadata also says Creative Commons Zero v1.0); ambientCG via its site-wide CC0 statement ("All assets are released under the Creative Commons CC0 license"). Files were downscaled/trimmed/recoloured with .NET System.Drawing; nothing from the archives was executed. The library covers (covers/blast.svg, covers/blast-banner.svg) embed copies of these same files (and full-size pzUH Jack o' Lantern Idle/Run frames and the pzUH Skeleton) as base64. File | Pack / title | Author | Source | License --------------------------|---------------------------------------|---------|----------------------------------------------------------------|-------- Rainbow2000-Bold.woff2 | GGBotNet Fonts CC0 (All-in-1) / Rainbow 2000 / Rainbow2000-Bold.woff2 - display face (BlastDisplay) | GGBotNet | https://opengameart.org/content/ggbotnet-fonts-cc0-all-in-1 | CC0 OSerif-Regular.woff2 | GGBotNet Fonts CC0 (All-in-1) / OSerif / OSerif-Regular.woff2 - label face (BlastLabel) | GGBotNet | https://opengameart.org/content/ggbotnet-fonts-cc0-all-in-1 | CC0 monster_0..7.png, monster_0..7_ink.png, monster_0..7_face.png | Monster Builder Pack 1.0 (PNG/Default white body/arm/leg/detail parts, eyes and mouths), composited into 8 rigs at 96px; _ink is the silhouette dilated 3px | Kenney | https://kenney.nl/assets/monster-builder-pack | CC0 explosion_0..8.png | Smoke Particles (PNG/Explosion/explosion00..08.png, 96px) | Kenney | https://kenney.nl/assets/smoke-particles | CC0 puff_0..3.png | Smoke Particles (PNG/White puff/whitePuff00, 05, 10, 15, 64px) | Kenney | https://kenney.nl/assets/smoke-particles | CC0 jack.png | Jack o' Lantern - Free Sprite (png/Idle (1).png, trimmed, 128px) | pzUH | https://opengameart.org/node/50849 | CC0 grave_round.png | Free Graveyard Platformer Tileset (Objects/TombStone (1).png) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 grave_cross.png | Free Graveyard Platformer Tileset (Objects/TombStone (2).png) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 crate_cool.png | Free Graveyard Platformer Tileset (Objects/Crate.png, 96px, recoloured to coffin-wood grey-plum) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 tree.png | Free Graveyard Platformer Tileset (Objects/Tree.png, 160px) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 bush.png, deadbush.png | Free Graveyard Platformer Tileset (Objects/Bush (1).png, Objects/DeadBush.png, 96px) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 bones_1.png, bones_3.png | Free Graveyard Platformer Tileset (Tiles/Bones (1).png, Tiles/Bones (3).png, 48px) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 skull.png | Free Graveyard Platformer Tileset (Tiles/Bones (2).png, trimmed 48px) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 bone.png | Free Graveyard Platformer Tileset (Tiles/Bones (4).png, trimmed 48px) | pzUH | https://opengameart.org/content/free-graveyard-platformer-tileset | CC0 scorch_01..03.png | Particle Pack 1.1 (PNG (Transparent), 128px) | Kenney | https://kenney.nl/assets/particle-pack | CC0 flame_01..03.png | Particle Pack 1.1 (128px) | Kenney | https://kenney.nl/assets/particle-pack | CC0 smoke_01.png, smoke_04.png, smoke_07.png | Particle Pack 1.1 (128px) | Kenney | https://kenney.nl/assets/particle-pack | CC0 spark_05.png, star_06.png | Particle Pack 1.1 (64px) | Kenney | https://kenney.nl/assets/particle-pack | CC0 twirl_02.png, light_01.png | Particle Pack 1.1 (PNG (Transparent), 64px / 96px) | Kenney | https://kenney.nl/assets/particle-pack | CC0 grass.jpg | Grass 004 (Grass004_1K-JPG_Color.jpg, 256px, q70) | ambientCG | https://ambientcg.com/view?id=Grass004 | CC0 stone.jpg | Rock 030 (Rock030_1K-JPG_Color.jpg, 256px, q70) | ambientCG | https://ambientcg.com/view?id=Rock030 | CC0 Hand-made (no third-party asset): wrought-iron fence, candy-wrapper pickups, headstone HUD stones and sash, hanging coffin-wood sign, moon, clouds, bats, lantern pumpkins, crypt slabs, danger hatching and skull glyphs, drawn monster fallbacks, cover and banner composition and lettering effects. Round 2 removed: DeltaBlock-Regular.ttf (Derby's face; it made the two games share lettering) and the round-1 loose Monster Builder parts (eye_1..8, mouth_1..6, horn, antenna), now baked into the monster_* rigs; crate.png (the warm crate, replaced by crate_cool.png). Approved D background graveyard-v2.png: generated with OpenAI imagegen, 2026-10-18. Prompt in art-prompts.txt. Existing CC0 assets retained.